03. 06. 2006
Women and games
Wired published an article about women and games, reporting how once again women who like playing games tend to be placed into two distinct categories, the casual gamers and the “rough” gamers. I still have quite a hard time trying to understand why someone even bothers to analyze the women’s gamer market so scrupulously if the end result is so utterly lame.
As no generalization can be made for the male game consumer, so none can be made for the female one. Being a woman doesn’t make you like a game genre more or less than another, though you as an individual might favor a genre over another.
Though, Lisa Sikora, of Microsoft's Casual Games division, seems to be pretty sure about what kind of games we women like, stating, “violence, the use of force as a primary game mechanic, is an excellent way to keep women from playing your game. Negative emotions aren't attractive to women. They don't like heavy, adrenaline-rich, head-to-head sports. I play Half-Life 2, but if I get shot at, I run."
Do I even need to bother commenting on this?